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Destiny 2 item manager windows2/28/2024 This can be useful since the PVP map will vary outside of modes like Trials of Osiris, or when adaptation within a match is needed.ĭividing the weapons up by purpose and element helps to avoid the need to modify armor mods within the game. pulling to inventory of current character) to PVP weapons that can address different playstyle concerns and range windows while in-game. The purpose of these loadouts is to have quick access (i.e. I have PVP weapon-only loadouts for primary weapons and “backup” weapons, separated by damage type (6 elements as of Lightfall). (See the next section for more information.) Weapon-Only Loadouts Another example is in PVP where you might have different loadouts of the same subclass + armor exotic setup with different mods appropriate for different weapon lists. For example, having a few loadouts for different raid challenges within the same raid if you are prepping for a raid challenge gauntlet to catch up on title seal triumphs during the corresponding Raid Rotator week. The ten (10) in-game loadouts are most effective with the above in mind as “quick-access” to loadouts you might need rapidly while in the current activity. X loadout is for Y Grandmaster Nightfall). Generally, you should treat DIM as the “source of truth” as it has much more effective tracking of items and lets you do things like “Subclass + Armor-Only” loadouts, “Weapon-Only” loadouts, and label them more effectively (e.g. Destiny Item Manager Loadouts and In-Game Loadouts management features In-Game LoadoutsĭIM recently added a feature to both detect whether an in-game loadout is saved to DIM Loadouts, and to import/export between the two systems. If there’s anything related to endgame PVE with champion perks or other artifact perks, tag those with the season number (Season of the Defiant is #s20). Some ideas: game mode ( #pve, #pvp), subclass element ( #void, #strand), subclass keywords ( #suspend, #freeze), or things that stand out about a loadout ( #fashion, #zerowaste (all stat tiers are exact multiples of 10)). Just some things I’ve picked up while crutching on Destiny Item Manager to tackle an unmanageable pile of items sitting in the in-game inventory system (capacity 600 + 240 keyed-item slots across 3 characters).
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